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Dialogue - Part Three - The Boring Stuff (or how to punctuate and where to put things).

8/28/2016

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One other thing I see a bunch when working with young or newish writers is issues with dialogue punctuation and formatting - so I thought I would give a quick overview of the how to's of dialogue.

PUNCTUATION
Periods
"He stole my hat," Laura said.
Notice how the period turns into a comma.

Question marks and exclamation marks
"He stole my hat?" Laura asked.
"He stole my hat!" Laura shrieked.
Notice how the question mark and the exclamation mark remain in the sentence and do not turn into commas.

Moving stuff around
Laura said, "He stole my hat."
Notice the double capitol - both at the beginning of the sentence and at the beginning of the spoken dialogue.

Action after period
"He stole my hat." Laura wiped a tear from her eye.
"He stole my hat." Laura smiled.
"He stole my hat." Laura raised an eyebrow.
Because all these things are actions, they are not a way of speaking and become their own sentences, which means you must end the dialogue sentence with a period, a question mark, or an exclamation mark.

Action stays with the speaker who does the action
"He stole my hat." Laura smiled and pressed her lips to the mirror she held in her hand.
"Oh my!" Jacqueline exclaimed. "Sassy!"
Laura spun, grinning, arms extended, mirror flashing gaslight.
"What is your next move?" Jacqueline asked.
Laura let out a trilling giggle. "Oh, he's going to get it. You'll see."

That's about it. Pretty simple but often messed up. Good luck to all you writers. Keep up the good fight and have fun out there!

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Dialogue Part Two

8/16/2016

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Hi writing fans!
I've been reading a lot of student written stuff lately as well as comics (I'm so addicted to comics it's getting expensive) and I've been thinking a lot about dialogue tags. You know the part where you write She said. John screamed. Mary huffed like a kettle about to shriek.
Yeah, those.
They can get pretty out of hand with all the metaphor and similes that sometimes the tags can take away from the writing.  But I get it. Writing He said over and over again gets boring. She asked and She yelled, aren't much variation either.
A lot of teachers tell their students to only use the tags Said, Asked, and Yelled. They do this to keep the bad metaphors away from their student's writing. But the kids want their characters to express themselves and those three options are very limiting. So instead of making arbitrary rules that even the pros don't follow, how about we learn how to use tags effectively?
First off - the really horrible line, "Get away from me," Mary huffed like a kettle about to shriek - doesn't tell us much about Mary. In my mind I'm picturing a kettle, which isn't really what the line is about. So instead of making this super creative, but not too effective tag about a kettle, let's focus on Mary. What does Mary look like while she's saying this? What is her facial position, head tilt, and body language? Is she stiff with fists clenched at her side or is she leaned back, relaxed, with eyes darting down to the person she's speaking to's crotch?
CONSIDER THESE:
  1. "Get away from me," Mary huffed like a kettle about to shriek.
  2. "Get away from me," Mary huffed, body stiff, hands white balls against her thighs, a scowl slitting her eyes.
  3. "Get away from me." Mary huffed, letting her shoulders brush the wall, foot shifting in the dust, even as her eyes darted meaningfully down to his crotch.

Out of the three dialogues (which all say the same thing), only the second two actually give us something the reader's brain can work with - stage directions. Stage directions show what the character is saying outside of their words. It gives us the unspoken dialogue that a witty metaphor or simile may not.
In comics the stage directions are shown through images, the dialogue is in bubbles, and there isn't any tags. Think of your writing in this context. Use your tags to form images, to show the reader the unspoken dialogue, the attitude of the character, and to move the plot forward.
Help the reader see your characters and not a kettle. Thanks for reading!

NEXT TIME: How to punctuate dialogue.

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Dialogue - Part One

8/9/2016

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Dialogue is something I've always been told is my strength. I think that's because I started my writing life with scripts. My first big success was having my play produced when I was seventeen - so I've been focused on moving plot forward using dialogue for quite a while.
The thing that new writers often don't understand about dialogue is that it's not really how people talk. It's how we would like them to talk (especially in those romantic or heartfelt scenes). Real life dialogue is full of umms, and ahhhs. It's full of repetition and shorthand. Much of it doesn't even stay on track. The conversation meanders through many half conversations. People get interrupted and never return to the topic.
Fiction dialogue, be it in plays, movies, or prose, needs to do what all writing needs to do - push the plot forward or show us a new aspect of character. It has to be directed by the speaking character's goal and motive. Why is the character saying this? What do they expect to get out of this conversation? How is what the other character or characters saying impacting what is said? And even more importantly, what is being left unsaid?
Dialogue in fiction is duel - even if the two parties are friendly. Each person wants to achieve something and that want will create the conflict you need in your scene to push the plot forward. Real life conversations are only sometimes a duel. A good deal of the time neither party really wants anything other than to have a conversation. At most they might want to look good. The really juicy conversations are the ones that end with a phone call to someone else to vent about how the person you were just talking always seems to want something.Every dialogue scene in fiction should be that kind of conversation.
Dialogue without purpose slows pacing to and dilutes the plot. So write tight and make every word in dialogue count. Make every word a highly calculated jab, dodge, or weave and you will have dialogue that your readers will praise for being so "real".

Next time - Dialogue tags.

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Write Every Day and Finish

6/18/2015

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Okay, not the most unique advice out there. But, as a teacher and mentor, I meet a lot of young writers spinning their wheels. They are either waiting for inspiration - those divine days where all you can do is write the muse hits you so hard. Or they have made it to the middle, or three chapters in, or just past the part they had super planned . . . and they're stuck. No idea where the compass lies. Or, after a busy day of school or minimum wage job, they are too tired to even attempt writing. All of these are good reasons not to write and more importantly, not to finish what they've started. However the truth is the blocks to writing are not as solid as they seem.

I've gone through all of these. I've seen the dark days when the muse is gone. When a thirteen hour or even sixteen hour work day, eight days in a row, left me so sapped there was no room in my brain for words. I've had writing rooms so dark and uninspiring I didn't want to go in there and do what needed to be done. I've seen plots and scenes where the characters wander and nothing is happening. I've laid down my pen in defeat.


But that's not how you become a writer.


Luckily for me, I realized something. That annoying phrase those "real" writers were always spouting, "Write every day." was true. That was, if I was going to follow my dream of being a "real" writer, and by real I mean professional. I had to write, every day, no matter what.


So what does it mean, write every day? In my world it doesn't mean pen to paper or fingers to keyboard, nor does it mean a set words or a set amount of hours (unless a deadline is looming. What it does mean is that I am mindful of my work every single day. If I don't have time to throw down with the muse, I'm thinking of the next scene or couple of scenes. I work out problems over dishes, expand characters on the bus, and plot in the shower. Then when I do write - I'm ready to go.


But how does that help the museless, the uninspired, the perpetually exhausted? Well, answer this, "How bad do you want it?" How bad do you want to be a "real" writer? How far are you willing to go to chase that dream, to see this story in print? Because I've been there. I've had the stuck story, the year long writer's block, the exhaustion where I thought I was going black and white like some fuzzed out TV. None of them are a good enough reason not to write. You can make it into an excuse - but it's a lie.


If you're to0 tired when you get home from work, switch your schedule. Write before you leave, then when you get home, have supper and go to bed. I've done it. Working at a daycare left me seeing double. So I started getting up at three in the morning and writing for three hours, then heading to work. Social life? Not much. Finished play ready for stage? You bet. And that was glorious, seeing that thing up there and hearing the applause when the actors took their bows.


If you are uninspired, suck it up. I'm very rarely inspired in the beginning. Mostly I'm tired, and the screen is hurting my eyes, and I don't think I'm going to be able to pull it off. The muse only comes once I get going, and sometimes not even then. Being a professional writer doesn't come by magic, it comes after a long hard slog. So get slogging. Writers don't get finished by whining.


If your story, plot, character has fizzled out - don't stop and try a new story. Finish! Even if it's all coming up crap. Finish. Trust me, it will look better after you complete your project, put it away for a month or two. Or at the very least, it will be fixable. Instead of quitting, look over your plot and ask yourself, "what does my character want, why do they want it, and what is stopping them?" Basic goal, motive, conflict (GMC) stuff. If you have that, then look at the scene you're writing. Each scene will have the same thing (though maybe different from the over arcing plot). Finding GMO will banish pretty much any stalled out scene and evaporate most writer's blocks. 



And if that doesn't work, look at your narrative structure and your theme. Do some character sketches. Do some plotting. Story doesn't happen with out pre-work, and sometimes you have to go back and get it done.

But the basic message I want to get across here is this: If you want to be a writer you have to write. No excuses. No whining. No waiting for some tingly feeling that only comes very rarely. Write everyday and finish what you start. 


Now get slogging and follow that dream. You can do it. I believe in you.
Picture
The muse is not always with me. Sometimes we're butting heads.
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Editing

2/28/2014

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Ug! Editing!
I always both dread and look forward to it. The little tweaks are pretty easy and I love seeing how they tighten up my work and make me look good. That is, if not too many things change. If that happens - then I have to get my nose to the ground and track down the entire plot line to make sure things aren't repeated or lost or dropped. 

The other kind of editing is the big stuff. The kind where whole parts or large themes need to change. Where the last half of the novel just isn't right or a whole character (or two) need to be eliminated. Then it's time to reach for both the antacids and the Tylenol.

The trouble with these big edits is that there isn't a map to follow. Sure the editor, if that's whose guiding these edits, may give you some idea of how to proceed. But more than likely, they won't. It will all be up to you to dismantle the novel, rip out parts, remake them, and try to fit the whole thing back together again into a smoothly working machine. Unfortunately at this point things can get irrevocably destroyed - purely because so much is going on.
I always look at writing a novel like weaving. There are a bunch of threads representing plot lines, characters, antagonists, hints, trails, red herrings, etc. And each one has to weave between all the other threads. In the end they have to look like a tapestry with no knots, holes, or threads - which start out but don't go anywhere. And it's hard. Especially when you've finished and the picture looks good until you get a really good look at it and see the flaws (or someone else points them out to you). Undoing the whole thing sets up the chance for tangles and knots. Or worse, a whole thread disappearing. And that's not even taking into account all the new  threads coming in.
So I hit the paper. Plot and map. Hope things are going to become clear by the end while I spread each thread carefully out and weave them back in properly. By the end of the process, things generally look good. The panic goes away. The tears dry up. And the novel, that was such a mess just a month ago, looks like a novel again. 
I always say, you can't fix what isn't there. First drafts, however abominable, have to hit the page before the real work can begin. But that doesn't mean editing is the easy part. It's not. It's just as hard as the first draft. In fact, I don't really think there are any easy parts to writing.
So what does that make me? I struggle with my writing but I still love it. I get an adrenalin rush every time I figure out an issue, solve a puzzle, or figure out how to really put one over on my reader. I get a buzz when the novel is put back together and all the parts snap into place and start to hum perfectly. When the picture is complete and it's smooth and masterful. For me, writing is like an extreme sport - luckily with only mental danger. I'm not that coordinated.
Yeah . . . Editing, ug! But I love it. I really, really do.
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A New Writing Game

12/4/2013

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Wow! I had so much fun being Writer in Residence for Open Book Toronto last month. I'm so glad they invited me. If you missed it - you can see all my blogs in their archives here: http://www.openbooktoronto.com/kim_firmston/main

But on to that writing game. So the other day I was prepping for a writing class and I needed a simple writing game that could be done either individually or as a group - and here's what I came up with:

It's called THREE THINGS

Materials: A container with objects written on small pieces of paper. Things like skirt, open CD case, saddle, glitter, tire marks, empty wine glass, a book on how to build a raft, etc. You can make these ahead of time or get the class to help you out.

To play: The player draws at random three papers out of the container. They have to come up with a scenario of what might have happened if they had come upon a scene where those three objects were and the people are no longer around. What happened, essentially. Individually, each player can either speak the scenario or write it down as an opening to a story then read it out. As a group there can be a brain storm of all the possible things that could have led to these three things being left where they were.

Example: Say you drew glitter, carrot, and saddle. Perhaps someone was trying to make a real My Little Pony for their daughter but the pony hated the glitter, and the carrot wasn't enticing enough and it bolted out of the house. The dad didn't even have time to get the saddle on the thing!

A simple, quick, fun game that would make a good icebreaker to any writing group.
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Reading

11/2/2013

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I have been so busy with my writing and teaching careers for the past three or so years that reading has taken a back seat. It used to be when my daughter was younger, that summers spent "supervising" her in the back yard meant that I could get in a few chapters of a novel, or a comic. Now, with her needing space more than anything, I have had made very little time to read, preferring to "get some work done" during the pause between parenting.
This turns out to be a bad thing. Not only for the obvious reasons that I have lost a pleasant pastime but also that my own writing, in the absence of new input, has stagnated. It turns out that in order to improve my own writing I must read works of others. Indeed, for a while I was feeling quite hopeless at how my abilities seemed to be standing still when not that long before they had been growing exponentially.  I didn't equate the lack of time spent reading to the lack of my own growth until I was forced by way of becoming Writer in Residence for Open Book Toronto, to read a great number of locally produced books in order to either recommend them or not. Reading pushed away the fuzz that came of burying my self exclusively in my own words and reinvigorated me.
So now I am determined to inhale books. I must, for the sake of my own career, read. It's not a bad vitamin to take. I'm quite pleased with the therapy. I've already reached chapter two in The Great Gatsby just yesterday. I hear it is wonderfully written. So far I am smitten.
So lesson learned. Read to write better. Got it. 
Now, back to my book! 
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Editing

10/8/2013

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My new novel, Stupid, is coming along. I've been working on edits from the reader's report that, due to my unfortunate choice of title, came back at me as the "Stupid Reader's Report". Yeah, the whole novel has been one big accidental joke after another.
I have a week to get it done. I'm almost 1000 words over my maximum count. And I have a bunch of other things also due this week. Not to mention I have to write a twenty minute play in two and a half hours this week as part of the 4play YYC festival. Come on out if you're interested in seeing it. It's going to be amazing.
Suffice to say, I feel like I'm drowning. But I'm also living my dream. Being a writer - if not totally making a living at it. (That would require some big time, best selling type novels and I'm getting to those). Right now I'm really happy to write for kids who need a good novel geared to their reading level. One that doesn't talk down, or try to teach them stupid stuff. One that exists in the real world. I wish they had these kinds of books when I was a teen - instead of those "drugs are bad" after school specials that they passed off as Hi/Lo reading.
I'm not panicking yet though. Deep breathing and moving forward is keeping me going. I'm looking for places in the manuscript to tighten my writing. Taking out all those unnecessary words like that and just I seem to always over use. I'm looking for repetitive phrases where I didn't trust my reader to get it the first time. I'm taking out exposition and putting in dialogue. Tight dialogue.
Tomorrow I start my read through of the book as well as squeezing in reading time with other books like Girl Fight by Faye Harnest too. I vowed this summer to read more, and I have. A bunch of good books including one with poetry (try not to fall over dead at that statement).  This will be my second time reading Girl Fight, it's that good. But I'll fill you all my reading come November when I'm writer in residence for Open Book Toronto. You'll love me there. I'll actually be blogging every day instead of this sporadic stuff I manage here. I'm looking forward to it. So I hope you'll join me.
Until then - back to my Stupid book. See, I told you it was an unfortunate title.
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A Writer's Brain in times of Crisis

6/23/2013

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So there I was Thursday night, finishing packing for the Girl Guide camp,
putting the last touches on the campfire story I was going to tell complete with all the girls’ names when a knock comes on our door. We have to evacuate. The river is rising. The flood is coming. The first thing I grab – not our important papers or even our electronics. No, the first thing is my memory stick with all my novels, plays, works in progress. And the whole time I’m packing and calming my younger daughter and organizing our escape and the pets’ escape with the help of my husband and my older daughter, I’m thinking of the various scenarios and scenes and stories these emotions and actions could fit into. But that’s a writer’s brain for you. You have to write from experience and even if the place is outer space on a ship invaded by monsters where you are madly trying to get to the escape shuttle with all the equipment you can carry – the emotion is the same. The experience is the same. I just didn’t have laser guns. I really should get me some laser guns – or probably more helpful, some kind of super sponge gun
that could sop up that river and get me back into my house.
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Play Writing

5/17/2013

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Boiled Cat is launched. I’ve managed to get another book proposal in to my publisher for a little novel I call Stupid. Now it is that time of the  year when I start prepping my classes.
I work all summer. I teach at various summer camps such as WordsWorth, DramAntics, and RIO. And what do I teach? Writing of course. But not just any writing. I like to use play to teach. So in my classes we play  writing.
That probably sounds strange. I mean how do you play and write at the same time. Well, it’s pretty easy. I think of the lesson I would  like to get across, be it incorporating more senses into one’s work, or learning to pump more tension in to an action scene. Then I think of a way to get bums out of seats and up and moving. Bringing the lesson to life.
For senses I’ve done blindfolded hiking and  tasting/smelling/touching/hearing crazy stuff. For tension I’m thinking of firing live water guns at my students while they run around trying to write in  a notebook. Not everything I do works. But I do try everything. And even if it  doesn’t work 100 percent, we have fun and writing comes off as a positive  experience. Which is success in my book.
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    Kim Firmston

    Writer, Teacher, Mutant. What more could you want?

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